These Gauntlet upgrades and special augments make Baranor a true contender with Talion and Eltariel in the “Orc-killing business”. “No longer will I go by the name of Baranor. Furthermore, Baranor has only one sword, dagger and set of armor that cannot be directly upgraded however, after picking up one of many different types of augments that can be dropped by slain enemies, he can affix them to his weapons, armor, and to the Gauntlet to grant him with a myriad of special buffs and perks, like increased damage and Focus, health regenerating abilities, and even the ability to spawn friendly Ghuls and Morgul spiders after killing enemies through stealth (Baranor possessing such an ability didn’t make much sense from a lore perspective, but it at least proved useful on many occasions). These upgrades include using the grappling hook to fling Baranor into the air so he can transition directly into a glide (again, very much like the grapnel boost upgrade in the Batman Arkham games), swinging the chain of the grappling hook to knock down or slice in half surrounding Orcs, acquiring special fire and poison ammunition for the crossbow, adding fire to Baranor’s shield charge attack, etc. And if you take the time to find special blueprints scattered around Lithlad (and you should definitely take the time to do so), additional upgrades can be unlocked for all three of the Gauntlet’s main features. This unique and useful item functions as a grappling hook (which basically works like a less responsive version of Batman’s grapnel gun), crossbow, and shield all in one package. The other and far more impressive item Baranor receives is the Numenorean artifact known as the Gauntlet. One item Baranor receives is the Kite, which is basically a parachute/glider combo that he can deploy at any time after jumping off any reasonably high surface. Things go south very quickly for Baranor as he enters the Lithlad desert and is damn near killed (I’ll leave the specifics as a surprise), but fortunately he is saved by Torvin, the same Dwarven hunter that assisted Talion during his quest in the previous game, Middle-earth: Shadow of Mordor.īefore letting Baranor go on his merry way, Torvin gifts him with two very useful little gadgets that prove to be the main reasons why playing as Baranor ended up being more fun than I thought it would be. His current mission is to go to the new region of Lithlad (which is also now a playable region in the main Shadow of War game) in order to make contact with the group of Easterling mercenaries known as the Vanishing Sons so he can use them to bolster his dwindling forces in the fight against the Orcs of Mordor. Taking place at some point during the early stages of the main game’s Shadow Wars chapter, Desolation of Mordor has you playing as Baranor, second-in-command of the Gondorian soldiers in the fallen city of Minas Ithil and ally to Talion in the main game. The second and last DLC for Middle-earth: Shadow of War known as Desolation of Mordor is finally upon us.
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